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Simon
SFN Regular

USA
1992 Posts

Posted - 09/25/2008 :  11:15:23   [Permalink]  Show Profile Send Simon a Private Message  Reply with Quote
Well; it does play a role in the first two (short) phases. After that, as I understand it, it is purely cosmetic.

Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there – on a mote of dust suspended in a sunbeam.
Carl Sagan - 1996
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chaloobi
SFN Regular

1620 Posts

Posted - 09/25/2008 :  11:26:08   [Permalink]  Show Profile  Send chaloobi a Yahoo! Message Send chaloobi a Private Message  Reply with Quote
Originally posted by Kil

Also, what was going to be the coolest thing about the game just didn't happen as I understand it. The evolution of your creature, as I understand it, really doesn't enter much into game play nearly as much as other aspects of the game that can be found in other games.

Really, I was hoping for some cool science fun and not a sophisticated Mr Potato head building game that soon becomes a game having nothing to do with my creatures ability to survive based on how it evolved, or continues to evolve.

Pass...
At first I was left scratching my head at what exactly the connection between microbe and creature stage actually was. And in a nut shell there are two, AFAIK. First, if you choose to eat meat, then your land creature can be a carnivore or omnivore. And if you choose to eat plants, herbivore or omnivore (correct me if I'm wrong on that anybody). Second, the points you earn by eating as a microbe transfer to the creature stage so you have more to work with early on. Other than that, I don't see the point of the microbe stage at all.

Now, the connection between creature and tribal stage is still a little foggy. Yes, you get these special abilities based on how you behave - more voilent than freindly and vice versa are pretty much it. Presumably how your neighbors react to you is influenced by this behavior as well - maybe other tribes are more suspicious of you or something when you were a murderous creature. But it doesn't look like there is any transfer of points or any other way that the evolving you did in the creature stage influences your success in the tribal stage. Am I missing something significant here?

Then you go on to the Civ stage and all those competitor tribes are now somehow extinct - even if you befriended them all instead of genocide, they are all now dead. This I found disappointing. Why in the world not start with a set number of creatures that get weeded out as these stages progress? Instead there's a limitless supply of creatures in the Creature stage and a few tribes in the Tribal stage and just you in the Civ stage, no matter how you play the game. Why not take those freindly tribal relationships and bring them into the Civ stage and on into the Space stage? There could have been certain advantages to having very few or one species and certain advantages to the diversity of many species. Very disappointing.

I haven't done the Space stage yet, so no comment.

My impression of Spore in general is that it started with a sophisticated idea that got enormously dumbed down because in practice it was deemed too sophisticated for the target player demographic. Either that or the sophisticated idea just didn't make a very fun game. But that's a guess.

Regarding the target demographic, my 5 year old is absolutely obsessed with the game and my 8 year old really likes it. They've only played the micro organism and creature stages but they LOVE customizing their organisms and then playing with them. Since they started playing Spore, they've completely abandoned their Wii.

-Chaloobi

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BigPapaSmurf
SFN Die Hard

3192 Posts

Posted - 09/25/2008 :  11:30:13   [Permalink]  Show Profile Send BigPapaSmurf a Private Message  Reply with Quote
Well it is coming out on the Wii as well..

"...things I have neither seen nor experienced nor heard tell of from anybody else; things, what is more, that do not in fact exist and could not ever exist at all. So my readers must not believe a word I say." -Lucian on his book True History

"...They accept such things on faith alone, without any evidence. So if a fraudulent and cunning person who knows how to take advantage of a situation comes among them, he can make himself rich in a short time." -Lucian critical of early Christians c.166 AD From his book, De Morte Peregrini
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Simon
SFN Regular

USA
1992 Posts

Posted - 09/25/2008 :  12:01:05   [Permalink]  Show Profile Send Simon a Private Message  Reply with Quote
Is it?
I can get access to a wii when I am on holliday. I'll probably play it on;

Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there – on a mote of dust suspended in a sunbeam.
Carl Sagan - 1996
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chaloobi
SFN Regular

1620 Posts

Posted - 09/25/2008 :  12:10:21   [Permalink]  Show Profile  Send chaloobi a Yahoo! Message Send chaloobi a Private Message  Reply with Quote
Originally posted by BigPapaSmurf

Well it is coming out on the Wii as well..
Hmmm. Maybe the kids can get it for xmas and I'll have my computer back.

-Chaloobi

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Dave W.
Info Junkie

USA
26022 Posts

Posted - 09/25/2008 :  12:14:59   [Permalink]  Show Profile  Visit Dave W.'s Homepage Send Dave W. a Private Message  Reply with Quote
My seven-year-old loves the civilization stage, 'cause he gets to make cars and jets and boats and use 'em to blow the snot out of others.

- Dave W. (Private Msg, EMail)
Evidently, I rock!
Why not question something for a change?
Visit Dave's Psoriasis Info, too.
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chaloobi
SFN Regular

1620 Posts

Posted - 09/26/2008 :  05:13:47   [Permalink]  Show Profile  Send chaloobi a Yahoo! Message Send chaloobi a Private Message  Reply with Quote
Originally posted by Dave W.

My seven-year-old loves the civilization stage, 'cause he gets to make cars and jets and boats and use 'em to blow the snot out of others.
Yeah, I kinda like that too. I was playing the Civ stage with the kids last night and the giant monster that's been hanging out in the woods nearby attacked my city. The gun turret - which is the only thing I can't design - killed it. So far the giant monsters have been the only thing that I can't easily deal with. Capturing cities and spice wells is a piece of cake. Of course that might have something to do with playing on easy.... The kids like my tank with legs .

-Chaloobi

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Dave W.
Info Junkie

USA
26022 Posts

Posted - 09/26/2008 :  06:25:28   [Permalink]  Show Profile  Visit Dave W.'s Homepage Send Dave W. a Private Message  Reply with Quote
I haven't seen any hint that turrets can be customized at all.

- Dave W. (Private Msg, EMail)
Evidently, I rock!
Why not question something for a change?
Visit Dave's Psoriasis Info, too.
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chaloobi
SFN Regular

1620 Posts

Posted - 09/26/2008 :  07:23:06   [Permalink]  Show Profile  Send chaloobi a Yahoo! Message Send chaloobi a Private Message  Reply with Quote
Originally posted by Dave W.

I haven't seen any hint that turrets can be customized at all.
With all the customization they let - expect - us to do, I wonder why they dropped turrets.

I'm also irritated the other cities in Civ arn't populated by the tribes that, uh, survived my Tribal stage. It seems like a no brainer to bring them up and give them the same relationship I left Tribal with. Populate the whole world wtih a mix of me and them. Naturally my relations with my own kind would be better and so on. Wasted opportunity to put a better connection between Tribal and Civ...

-Chaloobi

Edited by - chaloobi on 09/26/2008 07:23:41
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HalfMooner
Dingaling

Philippines
15831 Posts

Posted - 09/27/2008 :  01:50:48   [Permalink]  Show Profile Send HalfMooner a Private Message  Reply with Quote
Originally posted by Dave W.

My seven-year-old loves the civilization stage, 'cause he gets to make cars and jets and boats and use 'em to blow the snot out of others.
Yup, that's pretty much the definition of civilization.


Biology is just physics that has begun to smell bad.” —HalfMooner
Here's a link to Moonscape News, and one to its Archive.
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recurve boy
Skeptic Friend

Australia
53 Posts

Posted - 09/27/2008 :  03:21:45   [Permalink]  Show Profile Send recurve boy a Private Message  Reply with Quote
Originally posted by chaloobi

Originally posted by Dave W.

I haven't seen any hint that turrets can be customized at all.
With all the customization they let - expect - us to do, I wonder why they dropped turrets.

I'm also irritated the other cities in Civ arn't populated by the tribes that, uh, survived my Tribal stage. It seems like a no brainer to bring them up and give them the same relationship I left Tribal with. Populate the whole world wtih a mix of me and them. Naturally my relations with my own kind would be better and so on. Wasted opportunity to put a better connection between Tribal and Civ...


On the other hand, how many send-rockets-into-space species are there on earth now?

Generally I like the game. It's pretty fun. The first three stages I find too short- especially is you consider how long there was no intelligent life on earth - and your design choices make little difference. Which is a shame. They could have modelled random mutations. They certainly have the technology to do it.

But overall, I like it.
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Dave W.
Info Junkie

USA
26022 Posts

Posted - 09/27/2008 :  07:38:25   [Permalink]  Show Profile  Visit Dave W.'s Homepage Send Dave W. a Private Message  Reply with Quote
Originally posted by recurve boy

On the other hand, how many send-rockets-into-space species are there on earth now?
That was my thought, too: how many species build cities?

- Dave W. (Private Msg, EMail)
Evidently, I rock!
Why not question something for a change?
Visit Dave's Psoriasis Info, too.
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Simon
SFN Regular

USA
1992 Posts

Posted - 09/27/2008 :  10:09:28   [Permalink]  Show Profile Send Simon a Private Message  Reply with Quote

Generally I like the game. It's pretty fun. The first three stages I find too short- especially is you consider how long there was no intelligent life on earth - and your design choices make little difference. Which is a shame. They could have modelled random mutations. They certainly have the technology to do it.
But overall, I like it.


It is actually done... for research applications.

Which is the whole thing; I think. Evolution: random mutations and natural selections would limit the player in a pretty passive role.

ID; on the other hand, makes for a much more interesting game...

Look again at that dot. That's here. That's home. That's us. On it everyone you love, everyone you know, everyone you ever heard of, every human being who ever was, lived out their lives. The aggregate of our joy and suffering, thousands of confident religions, ideologies, and economic doctrines, every hunter and forager, every hero and coward, every creator and destroyer of civilization, every king and peasant, every young couple in love, every mother and father, hopeful child, inventor and explorer, every teacher of morals, every corrupt politician, every "superstar," every "supreme leader," every saint and sinner in the history of our species lived there – on a mote of dust suspended in a sunbeam.
Carl Sagan - 1996
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chaloobi
SFN Regular

1620 Posts

Posted - 09/27/2008 :  16:23:27   [Permalink]  Show Profile  Send chaloobi a Yahoo! Message Send chaloobi a Private Message  Reply with Quote
Originally posted by recurve boy

Originally posted by chaloobi

Originally posted by Dave W.

I haven't seen any hint that turrets can be customized at all.
With all the customization they let - expect - us to do, I wonder why they dropped turrets.

I'm also irritated the other cities in Civ arn't populated by the tribes that, uh, survived my Tribal stage. It seems like a no brainer to bring them up and give them the same relationship I left Tribal with. Populate the whole world wtih a mix of me and them. Naturally my relations with my own kind would be better and so on. Wasted opportunity to put a better connection between Tribal and Civ...


On the other hand, how many send-rockets-into-space species are there on earth now?

Generally I like the game. It's pretty fun. The first three stages I find too short- especially is you consider how long there was no intelligent life on earth - and your design choices make little difference. Which is a shame. They could have modelled random mutations. They certainly have the technology to do it.

But overall, I like it.
#1. I like the game; it's definitely fun.

#2. I'm sure some dumb shit on the development team asked that same question: "How many species have civilizations on Earth now? There should only be one in the game" and nobody had the brains or that balls to say "We're not trying to model Earth, we're trying to imagine amazing possibilities."

#3. There really is too much disconnect between what you do as a cell and a creature and what comes out the tribal then civilization end. I thought the whole point was to simulate the connection there... whatever. It's still fun, just a missed opportunity here and there. It's not the first, won't be last.



-Chaloobi

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pleco
SFN Addict

USA
2998 Posts

Posted - 09/28/2008 :  06:10:43   [Permalink]  Show Profile  Visit pleco's Homepage Send pleco a Private Message  Reply with Quote
I wish it did throw in the random mutation here or there - you would have to adapt to try to overcome it if it was not beneficial, or take advantage of it if it is beneficial. I think it could have made the game more interesting, if it were done right. I guess they couldn't find the right way to implement it.

by Filthy
The neo-con methane machine will soon be running at full fart.
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